![]() ![]() ![]() In every post I had seen until then, that was the reason emulators were banned. ![]() But, emulators and ISO loaders were kept banned. Now though, time is based on the ingame timer, which was intelligent because the WiiU had an advantage in loading time over the Wii. This is also why ISO loaders were banned. Emulators would be extremely unfair to someone using the real console because the console was dated. So why were emulators banned in the first place? Simple the community based time off of real-time and not ingame time so any form of fast loading was valuable. ![]() That sucked because my Wii remotes had quit working years ago and I hadn't touched my Wii since. But issue was that the rules for MKWii stated specifically that emulators were not allowed. After a bit of grinding, I was desperate to see if there was a 100% category for the game. I redownloaded dolphin and I fell back in love with the game. I found myself a couple of weeks ago getting back into MKWii which I had saved on my laptop for ages. I know this is a controversial topic so I'll try my best to be considerate of those who disagree. Hello everyone! I want to ask the community and moderators to consider allowing the usage of emulators in speedruns. ![]()
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